infestation The Fauna of Infestation Infestation is the first release for Liquid Electron. The dimly-lit kitchen was silent, except for the scratching sounds of chitinous legs on the smooth linoleum. Flashes of lightning reveal a tasty muffin under
infestation Gesture input in Infestation One of the things I was most excited about getting into Windows Phone 7 was the opportunities that touch input provides. In my upcoming game, Infestation, I've made making full use of single
infestation World design considerations in mobile touch games, part 2 Creating a UI feedback and interaction paradigm In part 1, I discussed how the mobile platform factors into the world design for touch applications. To give players the best experience with Infestation, I
infestation World design considerations in mobile touch games Problem overview One of the major design considerations for Infestation was how big to make the game world. Many early (and successful) games in the tower defense genre set the world size equal
infestation Infestation is progressing nicely Yesterday I put in a solid day of work on Infestation, and I was able to get a lot done. In addition to getting the build overlay interface cleaned up quite a bit,
infestation Gone for a while, but here's a gift I'm leaving on vacation for the next two weeks or so tonight (actually, a bit earlier since this is a scheduled post), so things will be quiet here for a bit. In the
infestation Infestation is going Mango Post frequency has been somewhat... long in the last (holycrapitsalreadyaugust!) few months. Many things going on, the most notable of which is that Infestation's release has been delayed to closer towards the end
orchard It's On Welcome to my website! I'm going to be posting more in coming days as I put together more content for Infestation. It's always interesting how much time is spent running a business that